Hard Surface Art Tutorials Archives | Marmoset The creative standard in 3D digital art tools. Tue, 23 May 2023 11:42:30 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.2 https://marmoset.co/wp-content/uploads/2016/11/cropped-marmoset512-32x32.png Hard Surface Art Tutorials Archives | Marmoset 32 32 How to Light Hard Surface Assets in Toolbag https://marmoset.co/posts/how-to-light-hard-surface-assets-in-toolbag/ Mon, 22 May 2023 18:48:59 +0000 https://marmoset.co/?p=152222 Introduction Hi everyone! My name is Emre Karabacak, and I work as a lead 3D artist in Berlin, Germany. In this article, I will show you my lighting process in Marmoset Toolbag 4 using my personal project Chiappa Rhino Revolver 50DS as an example. You can also check out my [...]

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Texturing Game-Ready Assets in Toolbag 4 https://marmoset.co/posts/texturing-game-ready-assets-in-toolbag-4/ Thu, 03 Jun 2021 17:09:29 +0000 https://marmoset.co/?p=74699 Learn how to texture and present game-ready assets in Toolbag with Alex Coman

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Subdivision and Displacement in Toolbag 4 https://marmoset.co/posts/subdivision-displacement-in-toolbag-4/ Thu, 18 Feb 2021 16:38:02 +0000 https://marmoset.co/?p=68248 Learn all about Toolbag’s revamped subdivision and displacement systems. Subdivision in Toolbag 4 includes Catmull-Clark subdivision, the flexibility to adjust subdivision levels, and reduce unnecessary polygons with adaptive geometry reduction.

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