GLSL Archives | Marmoset The creative standard in 3D digital art tools. Mon, 13 Jun 2022 17:35:51 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.2 https://marmoset.co/wp-content/uploads/2016/11/cropped-marmoset512-32x32.png GLSL Archives | Marmoset 32 32 Writing Custom Shaders For Toolbag https://marmoset.co/posts/toolbag_custom_shaders/ Mon, 21 Aug 2017 20:45:08 +0000 https://marmoset.co/?p=21766 By Jeff Russell Toolbag 3 provides a framework for users to customize the material shader system. This can be a powerful tool for users to extend Toolbag's rendering capabilities, and for these improvements to be shared with others. The purpose of this article is to provide enough of an introduction to get a developer [...]

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Custom Shaders in Hexels https://marmoset.co/posts/custom-shaders-in-hexels-2/ Fri, 09 Sep 2016 17:13:35 +0000 https://marmoset.co/?p=15882 Adding Blending and Post-Processing Effects By Ken Kopecky, Lead Hexels Kengineer One of the coolest new features in Hexels 2.5 is the use of fragment shaders for layer blending and post effects (PFX). Shaders allow these effects to be calculated in real-time for Hexels’ vector graphics. This tutorial gives an overview of shaders and how [...]

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